469205530mBy apurba on May 15, 2008
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$184 M INVESTED IN VIRTUAL WORLDS-RELATED COMPANIES IN Q1 2008 > Clear Segment

 

Summary

    14
    Advertising Network … Youth World

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Data Set

Data Summary

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Show columns: 1 - 12 13 - 14
Advertising Network
Clear
% of Spending by Segment

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1
Advertising Network (only)
Avatar Content & creation
Clear
% of Spending by Segment

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1
Avatar Content & creation (only)
Casual MMO/World with Games
Clear
% of Spending by Segment

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1
Casual MMO/World with Games (only)
Middleware
Clear
% of Spending by Segment

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1
Middleware (only)
Mirror World
Clear
% of Spending by Segment

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1
Mirror World (only)
Mixed Reality
Clear
% of Spending by Segment

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1
Mixed Reality (only)
MMORPG Provider
Clear
% of Spending by Segment

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1
MMORPG Provider (only)
Platform
Clear
% of Spending by Segment

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1
Platform (only)
Portfolio of Virtual Worlds
Clear
% of Spending by Segment

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1
Portfolio of Virtual Worlds (only)
Publisher and Operator
Clear
% of Spending by Segment

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1
Publisher and Operator (only)
Stealth
Clear
% of Spending by Segment

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1
Stealth (only)
Virtual Events Platform
Clear
% of Spending by Segment

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1
Virtual Events Platform (only)